//------------------------------------------------------------------------------- // Localized text for Victory Condition and Adversarial Game Type descriptions // // First field is token // Second field is text string // // Parsing routine should search for token and return the text string field. //------------------------------------------------------------------------------- //-------------------------------- NORMAL MISSIONS ------------------------------ //-- Mission 1 // VC_M01_FREE_AMBASSADOR "Rescue the ambassador" VC_M01_FREE_STAFF_MEMBER "Rescue the staff member" VC_M01_KILL_ALL_TERRORISTS "Kill all terrorists" //-- Mission 2 // VC_M02_FREE_CATHERINE_WINSTON "Rescue Dr. Winston" VC_M02_FREE_WHO_DOCTOR "Rescue relief worker" //-- Mision 3 DESCRIPTION VC_M03_PREVENT_BOMB_DETONATION "Prevent bomb detonation" DESCRIPTION VC_M03_RESCUE_RIG_WORKER "Rescue oil rig Workers" DESCRIPTION VC_M03_R1_KILLED "Worker one killed" DESCRIPTION VC_M03_R2_KILLED "Worker two killed" DESCRIPTION VC_M03_ALL_DEAD "All terrorists killed" //-- Mission 4 // VC_M04_RESCUE_WORKERS "Rescue workers" VC_M04_WORKER_ONE_KILLED "Worker 1 killed" VC_M04_WORKER_TWO_KILLED "Worker 2 killed" VC_M04_KILL_DRUG_LORD "Kill Ramon Calderon" VC_M04_KILL_ALL_TERRORISTS "Kill all guards" //-- Mission 5 // VC_M05_RESCUE_ALL_HOSTAGES "Rescue all hostages" VC_M05_KILL_ALL_TERRORISTS "Kill all terrorists" //-- Mission 6 VC_M06_DISARM_BOMB "Prevent bomb detonation" VC_M06_KILL_ALL_TERRORISTS "Kill all terrorists" VC_M06_RESCUE_INFORMANT "Rescue Roland Kunst" //-- Mission 7 // VC_M07_STUB_TEXT "This is localized text" VC_M07_STOP_RUNNER "Prevent leader escape" //-- Mission 8 Easy // VC_M08_KILL_SCIENTIST "Prevent leader escape" VC_M08_HAWKER_TAKES_OFF "Prevent Hawker take off" VC_M08_CESSNA_TAKES_OFF "Prevent Cessna take off" //-- Mission 9 VC_M09_RESCUE_ALL_HOSTAGES "Rescue all hostages" //-- Mission 10 VC_M10_FREE_WINSTON "Rescue Dr. Winston" //-- Mission 11 Easy // VC_M11_DONT_GET_SPOTTED "Avoid detection" VC_M11_BUG_FIRST_PHONE "Bug downstairs phone" VC_M11_BUG_SECOND_PHONE "Bug upstairs phone" VC_M11_TURN_OFF_CONSOLE "Deactivate security" VC_M11_GET_TO_EXTRACTION_ZONE "Get to extraction zone" //-- Mission 13 // VC_M13_EXTRACT_HENDRICKSON "Capture Hendrickson" //-- Mission 15 Easy // VC_M15_DISARM_VIRUS_CAPSULE "Disable virus capsule" VC_M15_TRIGGER_ALARM_1 "Trigger alarm 1" VC_M15_TRIGGER_ALARM_2 "Trigger alarm 2" VC_M15_TRIGGER_ALARM_3 "Trigger alarm 3" VC_M15_TRIGGER_ALARM_4 "Trigger alarm 4" VC_M15_TRIGGER_ALARM_5 "Trigger alarm 5" VC_M15_TRIGGER_ALARM_6 "Trigger alarm 6" //-- Mission 16 VC_M16_BLOW_DOOR "Capture Brightling" //----------------------------------- GENERIC ------------------------------------ VC_GEN_KILL_ALL_TERRORISTS "Kill all terrorists" VC_GEN_RESCUE_ALL_HOSTAGES "Rescue all hostages" VC_GEN_DONT_BE_SEEN "Avoid detection" VC_GEN_DISABLE_CONSOLE "Deactivate security" VC_GEN_DOWNLOAD_FILES "Download files" VC_GEN_REACH_EXTRACTION_ZONE "Get to extraction zone" VC_GEN_DISARM_BOMB "Disarm bomb" //------------------------------ MULTIPLAYER MISSIONS ---------------------------- //-- Double Stronghold // VC_MP_DS_ALPHA_WIN "Blue reached the Gold Base" VC_MP_DS_BRAVO_WIN "Gold reached the Blue Base" //-- Recon Regroup // VC_MP_RR_ALPHA_DETECTED "Side Blue Detected" VC_MP_RR_BRAVO_DETECTED "Side Gold Detected" VC_MP_RR_ALPHA_REGROUPED "Side Blue Regrouped" VC_MP_RR_BRAVO_REGROUPED "Side Gold Regrouped" //-- Double Bluff // VC_MP_DB_ALL_HOSTAGES_IN_ALPHA "All hostages in Blue base" VC_MP_DB_ALL_HOSTAGES_IN_BRAVO "All hostages in Gold base" VC_MP_DB_ALPHA_KILL_HOSTAGE "Blue agents killed a hostage" VC_MP_DB_BRAVO_KILL_HOSTAGE "Gold agents killed a hostage" //-- Stronghold // VC_MP_STRONGHOLD_BASE_REACHED "Blue reached the Gold Base" //---------------------------- ADVERSARIAL GAME TYPE ----------------------------- //-- Double Bluff // VC_AGT_DB_NAME "Double Bluff" VC_AGT_DB_DESCRIPTION "Get both of the hostages to your base to win. Do NOT kill any hostage, or you will lose." //-- Double Stronghold // VC_AGT_DS_NAME "Double Stronghold" VC_AGT_DS_DESCRIPTION "Either side wins by getting a man into the opposing side's base." //-- Recon/Regroup // VC_AGT_RR_NAME "Recon/Regroup" VC_AGT_RR_DESCRIPTION "Spot or kill all of the enemy team members or get most of yours back to the base to win." //-- Stronghold // VC_AGT_SH_NAME "Stronghold" VC_AGT_SH_DESCRIPTION "Aggressor Side (Blue) must get a team member into the Defender (Gold) base." //-- Survival // VC_AGT_SV_NAME "Survival" VC_AGT_SV_DESCRIPTION "Play until time expires or only one person is left alive." //-- Team Survival // VC_AGT_TS_NAME "Team Survival" VC_AGT_TS_DESCRIPTION "Play until time expires or only one side has any members left alive." STRING_TABLE_END